Personal Profile
Expertise Summary
- Proficient with C++ Programming language and Object Oriented Design principles
- Familiar with Software Engineering principles and Development Cycle
- Understanding of Software Quality Assurance standards
- Strong knowledge of computer hardware and software troubleshooting
- Proficient with HTML web programming and CSS design
- Analyze data and generate workable solutions
- Excellent communication and customer service skills
- Train team members on current practices, new technologies, and problem resolutions
- Adaptable and able to learn new technology and software with ease
- Designed and built a multiplayer game for the Nintendo GameCube console as a team project using GameCube SDK and libraries for static and animated graphics and sound.
- Wrote a C++ program to simulate die rolling and power calculations for Dungeons and Dragons 4th Edition using Object Oriented Design concepts
- Created a Music Visualization program using the Processing programming language as a team project
Professional Experience
Tier II Technical Support, 2Wire Inc. / Volt, Tempe, AZ Sept 2006 – May 2009
PC Technician and Product Specialist, Circuit City, Mesa, AZ Sept 2004 – Sept 2006
IT Intern, University of Advancing Technology, Tempe, AZ Jan. 2006 – May 2006
Education
Related Courses: Project Management; C++ Programming I and II; C++ Data Structures; Processing Programming; Visual Basic I; Software Quality Assurance; Software Engineering Principles; Video Game Design courses.